Post by Cao Yu on Sept 19, 2006 16:31:26 GMT -5
WARNING: Some Of The Units/Weaponry Below May Backfire And Destroy Your Own Units. After Testing Is Complete They Will Be Added To Rules/Costs For Everyone To Use. Use At Your Own Risk..
Explosive Weapons:
Artillery - Requires 1 Unarmed Infantry (Armed Can Be Used, If You Have No Unarmed). These fire large explosive shells to take out lots of units. Costs 1000 To Test. (You Receive 10 To Test, 10 More After Testing)
Napalm - Engulfs The The Selected Area In A Huge Explosion Of Fire. Effective In Jungles And Forests. - Costs 5000 To Test. (You Receive 1 To Test, 1 More After Testing)
Skud Missiles - Chemical Weapon. (Thats All Im Saying). - Costs 5000 To Test. (You Receive 2 To Test, 1 More After Testing)
Atomic Bomb - Will Destroy 1 City If Used And Successful. - Costs 500,000 To Test. (Receive 1 To Test, 1 More After Testing)
Airforce/Military/Navy:
Eurofighter Typhoon - (European Planes) [Europe ONLY]. - Costs 50,000 To Test. (Receive 100 To Test, Another 200 After Testing)
Paratroopers - (Special Black Ops Units What Can Be Dropped Into Places Airbourne) 7000 To Test (Receive 100, Another 100 After Testing)
Vietnamese Camo - (New Item) [Increases Your Camoflage, HAHA..Makes You Look Like One Of Those Vietnamese Gooks.] 500 To Test [Receive 100 For Your Units, Another 100 After]
Guns:
Thompson Rifle (T-Rifle) - (New Item) (Also Known As The Tommy Gun, Machine Gun) 500 To Test [Receive 100 For Your Units, Another 100 After]
Garland Rifle (G-Rifle) - (New Item) (Basic Rifles Used In The Vietnamese War, Single Shot Rifles.) 500 To Test [Receive 200 For Your Units, Another 200 After]
Buildings/Facilities:
Casino - (Increases Your Economy By 4000 Weekly) 5000 To Test.
Drug Factory - (You Receive A Random Ammount Of Drugs, Weekly) 3000 To Test. (Only Be Used In - South America,Asia,Africa and Middle East.)
House Of Parliament - (Hold Sessions To Increase The Ammount Of Issues Your Country Receives During The Parliament Session) 2000 To Test. [Opens In New Thread. Moderators Will Post All Your Issues Here]
Testing Weaponry And Units Will Be Added All The Time, Once Tested They Will Be Removed And Added To Rules/Costs For Purchase.
Before You Start Testing Things Must Be Confirmed With Moderators, Some Items On This List May Be Removed.
Explosive Weapons:
Artillery - Requires 1 Unarmed Infantry (Armed Can Be Used, If You Have No Unarmed). These fire large explosive shells to take out lots of units. Costs 1000 To Test. (You Receive 10 To Test, 10 More After Testing)
Napalm - Engulfs The The Selected Area In A Huge Explosion Of Fire. Effective In Jungles And Forests. - Costs 5000 To Test. (You Receive 1 To Test, 1 More After Testing)
Skud Missiles - Chemical Weapon. (Thats All Im Saying). - Costs 5000 To Test. (You Receive 2 To Test, 1 More After Testing)
Atomic Bomb - Will Destroy 1 City If Used And Successful. - Costs 500,000 To Test. (Receive 1 To Test, 1 More After Testing)
Airforce/Military/Navy:
Eurofighter Typhoon - (European Planes) [Europe ONLY]. - Costs 50,000 To Test. (Receive 100 To Test, Another 200 After Testing)
Paratroopers - (Special Black Ops Units What Can Be Dropped Into Places Airbourne) 7000 To Test (Receive 100, Another 100 After Testing)
Vietnamese Camo - (New Item) [Increases Your Camoflage, HAHA..Makes You Look Like One Of Those Vietnamese Gooks.] 500 To Test [Receive 100 For Your Units, Another 100 After]
Guns:
Thompson Rifle (T-Rifle) - (New Item) (Also Known As The Tommy Gun, Machine Gun) 500 To Test [Receive 100 For Your Units, Another 100 After]
Garland Rifle (G-Rifle) - (New Item) (Basic Rifles Used In The Vietnamese War, Single Shot Rifles.) 500 To Test [Receive 200 For Your Units, Another 200 After]
Buildings/Facilities:
Casino - (Increases Your Economy By 4000 Weekly) 5000 To Test.
Drug Factory - (You Receive A Random Ammount Of Drugs, Weekly) 3000 To Test. (Only Be Used In - South America,Asia,Africa and Middle East.)
House Of Parliament - (Hold Sessions To Increase The Ammount Of Issues Your Country Receives During The Parliament Session) 2000 To Test. [Opens In New Thread. Moderators Will Post All Your Issues Here]
Testing Weaponry And Units Will Be Added All The Time, Once Tested They Will Be Removed And Added To Rules/Costs For Purchase.
Before You Start Testing Things Must Be Confirmed With Moderators, Some Items On This List May Be Removed.